7 11 Dice Game For Money

Seven Eleven, or “rolling dice for money,” has become increasingly popular amongst the Leesville male population and has taken over as a way to win money from friends.

Dice games for real money

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The goal of the game is to roll a sum of seven or eleven. Seemingly simple, the game is highly addictive because of its unpredictability.

To start the game, the players throw the same amount of money into a betting pool. Each player has one die; both players roll the dice at the same time and whoever rolls the higher number goes first. The player that rolled the higher number then takes both dice and rolls; if the player rolls doubles, the player rolls again; if each die rolls a one (snake eyes) then that player loses.

Whichever player rolls the seven or eleven first earns possession of whatever money was originally placed into the pool. This amount can be anywhere from a couple dollars to a couple hundred.

“My friends taught me to play at school, and it’s just a fun way to earn money. Yeah, you lose occasionally, but that’s just all the more reason to keep playing and win your money back,” said an anonymous dice-rolling junior.

Because the game involves betting money on something with an uncontrollable outcome, it is considered gambling, which is illegal in the state of North Carolina.

7 11 Dice Game Rules

“I’ve been hearing about this game recently,” said Officer Faust, Student Resource Officer at LRHS. “To me it’s just like placing money on the NCAA tournament; they’re going to do it. It’s just one of those issues that won’t be addressed until it starts affecting other students.”

However, that may be soon because students have recently been playing the game in class.

“It’s a great game,” said another junior gambler. “It’s a fun thing to do at parties, sometimes we’ll have parties where you’ll see twenty or thirty games going on at once. My teacher took my dice away the other day because I had them out during class, but she gave them back after school. It was no big deal.”

Dice could soon be joining cell phones and iPods on the list of “Nuisance Items” that are banned inside school walls. Be careful with where you play the game or take the safest choice–don’t play at all.

Katy has been on staff since her sophomore year, starting as a staff writer. With hard work and diligence, she earned a junior editor position and ultimately became Editor-in-Chief her senior year. She will pursue a degree in journalism in college.

On This Page

Introduction

Street Dice is a dice game that debuted at the Downtown Grand casino in Las Vegas on May 16, 2014. It could loosely be described as a simplified version of craps, with just two bets and a maximum of four rolls to resolve a bet. At the Grand, the game is played outdoors with the dice cast inside a three-sided wood box, painted to look like an alley.

For

The dealer uses a claw to pick up the dice.

Rules

7 11 Dice

There are two bets only in Street Dice. Both are played with two ordinary dice.

Pass Bet

  1. The Pass bet is made before the 'Set the Point' roll, the equivalent to the come out roll in craps.
  2. If the Set the Point roll is a 7, then the Pass bet pushes.
  3. If the Set the Point roll is an 11, then the Pass bet wins even money.
  4. If the Set the Point roll is a 2, 3, or 12, then the Pass bet loses.
  5. Otherwise, whatever was rolled becomes the Point. The object is to roll the point again, within three more rolls, and without rolling a seven. The odds depend on the point and on which roll it was rolled a second time, according to the pay table below.
  6. If a seven is rolled after the Set the Point roll, or the player goes three rolls without rolling the point or a seven (I'll call this getting three strikes), then the Pass bet loses.

Pass Bet Pay Table

RollPoint
4, 105, 96, 8
15 to 14 to 13 to 1
24 to 13 to 12 to 1
33 to 12 to 11 to 1

These are the dice used. They are a little bigger than craps dice. I'm told the Grand preferred to use even larger dice, but these are as big as Nevada Gaming will allow.

Some readers might wonder about the bounciness of the ground. It is like wet clay. Sometimes the dice just lay right where they land.

Brick Bet

  1. The Brick bet is made before the 'Set the Point' roll.
  2. If the Set the Point roll is a 7 or 11, then the Brick bet pushes.
  3. If the Set the Point roll is a 2, 3, 5, 9, or 12, then the Brick bet loses.
  4. Otherwise, whatever was rolled becomes the Point. The object is to roll the point again the hard way* within three more rolls, and without rolling a seven or the point the easy way**. A win pays 25 to 1.
  5. If the player rolls a seven, rolls the point the easy way, or goes three rolls after the Set the Point roll without doing either, then the Brick bet loses.

* The Hard Way is rolling a particular even number with both dice landing on the same face. For example, a five and five would be called a hard 10.GamesGame
** The Easy Way is rolling a particular even number with both dice landing on difference faces. For example, a four and six would be called an easy 10.

Analysis

The following return table shows the probability and contribution to the return of all possible outcomes of the Pass bet. The lower right cell shows a house edge of 5.02%.

Dice

Pass Bet Return Table

EventPaysProbabilityReturn
Set the Point roll 700.1666670.000000
Set the Point roll 1110.0555560.055556
Set the Point roll 2, 3, 12-10.111111-0.111111
Roll 1 -- Point 4 or 1050.0138890.069444
Roll 1 -- Point 5 or 940.0246910.098765
Roll 1 -- Point 6 or 830.0385800.115741
Roll 2 -- Point 4 or 1040.0104170.041667
Roll 2 -- Point 5 or 930.0178330.053498
Roll 2 -- Point 6 or 820.0267920.053584
Roll 3 -- Point 4 or 1030.0078130.023438
Roll 3 -- Point 5 or 920.0128790.025758
Roll 3 -- Point 6 or 810.0186050.018605
Seven out-10.248114-0.248114
Three strikes-10.247054-0.247054
Total1.000000-0.050223

The following return table shows the probability and contribution to the return of all possible outcomes of the Brick bet. The lower right cell shows a house edge of 6.27%.

Brick Bet Return Table

EventPaysProbabilityReturn
Set the Point roll 7 or 1100.2222220.000000
Set the Point roll 2, 3, 5, 9, 12-10.333333-0.333333
Hard way win250.0275020.687538
Point made easy way-10.088594-0.088594
Seven out-10.165009-0.165009
Three strikes-10.163340-0.163340
Total1.000000-0.062738

This display indicates how many more rolls the player has to hit the point.

Rack Card


Click on any image for larger version.

Here I am making the very fist bet, which was Tweeted. Hopefully, that guy behind me wasn't holding his nose because of me.

Internal Links

  • Die Rich — Similar game that appeared at the Luxor in 2006.

External Links

  • Wizard of Vegas — Discussion about the game in my forum.

Written by:Michael Shackleford